Glade and CVS

Discussions about the internal structures of the game. You can also post here if you'd like to know how things really work (and don't know how to read C code).

Glade and CVS

Postby idcarlos » Mon Sep 26, 2005 9:42 pm

Hi.

I'm testting the glave enviroment (great tool).

I have open the glade files of CVS and it loooks very cool but ¿What i need to compile Bygfoot with this new look?

Un saludo
Carlos Garces
idcarlos
 
Posts: 63
Joined: Mon Sep 12, 2005 2:30 pm

Postby gyboth » Tue Sep 27, 2005 8:18 am

well, i have never used glade under windows. but if you change some things and then click on 'generate', glade should write the changes into the *interface* c and h files (which is why one should never edit these directly).

afterwards, you can recompile normally with devcpp, i'd say (if the src path you gave glade is the same as the one for devcpp). and should see the changes.

gyözö
Press any key to continue or any other key to quit.
gyboth
Site Admin
 
Posts: 1421
Joined: Sat Dec 18, 2004 8:42 am
Location: Passau, Germany

Postby gyboth » Tue Sep 27, 2005 8:19 am

er... what do you mean by 'new look'? do the windows in glade look different from the ones you get when starting the game?

gyözö
Press any key to continue or any other key to quit.
gyboth
Site Admin
 
Posts: 1421
Joined: Sat Dec 18, 2004 8:42 am
Location: Passau, Germany

Postby idcarlos » Tue Sep 27, 2005 2:15 pm

Glade files from CVS not are the same that 1.9.1 version (Edit team and stadium window for example)
gyboth wrote:er... what do you mean by 'new look'? do the windows in glade look different from the ones you get when starting the game?

gyözö
idcarlos
 
Posts: 63
Joined: Mon Sep 12, 2005 2:30 pm


Return to Code discussions

Who is online

Users browsing this forum: No registered users and 1 guest

cron