Main window disabled.
Main window disabled.
Hi.
I'm using v1.9.5 under Windows XP and the last version of GTK runtimes.
With this savegame http://rapidshare.de/files/16393536/huesca.zip.html the main window continue disabled when the game finish.
Un saludo
Carlos Garcés
I'm using v1.9.5 under Windows XP and the last version of GTK runtimes.
With this savegame http://rapidshare.de/files/16393536/huesca.zip.html the main window continue disabled when the game finish.
Un saludo
Carlos Garcés
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- Posts: 3
- Joined: Sat Mar 25, 2006 4:20 pm
oh dear. bughunting days beginning again.
that savegame of yours, carlos, "works" also with linux (ie. it shows the same bug). i hope it'll help me nail down the problem.
the bug with the stadium i can't reproduce. can you send me a savegame with it, dd?
gyözö
that savegame of yours, carlos, "works" also with linux (ie. it shows the same bug). i hope it'll help me nail down the problem.
the bug with the stadium i can't reproduce. can you send me a savegame with it, dd?
gyözö
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i found the bug. a very annoying one, since it's guaranteed to occur often. i guess i'll have to make a quick followup release 1.9.6 
fortunately, those who read this thread can circumvent the bug by loading their savegames from the command line. instead of firing up the game and loading the savegame from the splash screen, just type "bygfoot mysave" from the command line, where "mysave" is the savegame without the ".zip" extension (it'd work with extension, too, of course).
for you, carlos, it's even simpler, since you can recompile the game. just replace
with
in misc_callback_func.c, line 304, and you should be fine.
thanks for reporting, both of you.
gyözö

fortunately, those who read this thread can circumvent the bug by loading their savegames from the command line. instead of firing up the game and loading the savegame from the splash screen, just type "bygfoot mysave" from the command line, where "mysave" is the savegame without the ".zip" extension (it'd work with extension, too, of course).
for you, carlos, it's even simpler, since you can recompile the game. just replace
Code: Select all
window_destroy(&window.splash, TRUE);
Code: Select all
window_destroy(&window.splash, FALSE);
thanks for reporting, both of you.
gyözö
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- Posts: 3
- Joined: Sat Mar 25, 2006 4:20 pm
My save game: http://users.skynet.be/sb306975/bygfoot-save.zip
So when I go to Finstad->show stadium-> Didn't change anything -> click on close / improve
So when I go to Finstad->show stadium-> Didn't change anything -> click on close / improve
yeah, this is the same bug. just load your savegame from the command line and you should be ok. if you don't know how to do that, post here or contact me via icq/jabber (see my signature).DapperDrake wrote:My save game: http://users.skynet.be/sb306975/bygfoot-save.zip
So when I go to Finstad->show stadium-> Didn't change anything -> click on close / improve
gyözö
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- Posts: 3
- Joined: Sat Mar 25, 2006 4:20 pm
unfortunately that's just a circumvention, the bug's still there if you use the splash screen.DapperDrake wrote:That works indeed, thanks for the fast bugfixing
you never know with Bygfoot usersBtw I'm a Linux user, so I know how to use the commandline

gyözö
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Hi.
I have changed misc_callback_func.c for fix he bug and bygfoot_private.rc and bygfoot.h to change the version number.
Windows user can donwload the file there
This NOT is a official release. Use only if you have problems with your bygfoot addiction.
I have changed misc_callback_func.c for fix he bug and bygfoot_private.rc and bygfoot.h to change the version number.
Windows user can donwload the file there
This NOT is a official release. Use only if you have problems with your bygfoot addiction.